# Sit! Config version=1.1 # all available languages: en_us, ru_ru, es_es lang=en_us # Keeps the entities active even when logging off / shutting down keep-active=true # Toggle the ability to sit on other blocks while already being seated on one. sit-while-seated=true # Toggle the ability to sit on different block types. stairs=true slabs=true carpets=true full-blocks=true custom=false # Add custom sittable blocks! # Example: "minecraft:campfire|0.255|1|lit=false" # First entry: custom block # Second entry: sitting height (number from 0-1 eg 0.52) # Third entry: hitbox size (where the player spawns above the entity when dismounting) # Fourth entry (optional): required blockstate to sit (Put a "!" to exclude blockstates) # Separate different entries with "|"! custom-blocks=["minecraft:campfire|.46|1|lit=false","minecraft:soul_campfire|.46|1|lit=false,waterlogged=false"] # Hand Settings hand.sitting=true # Hand requirements for sitting. # Empty = hand has to be empty # Restrictive = set restrictions for hand state # None = can sit whenever hand.main.requirement=empty hand.main.block=false hand.main.food=false hand.main.usable=false hand.main.whitelist=[] hand.main.blacklist=[] hand.off.requirement=restrictive hand.off.block=true hand.off.food=false hand.off.usable=true hand.off.whitelist=["minecraft:torch","minecraft:soul_torch","minecraft:redstone_torch"] hand.off.blacklist=[]